The Game Crafter News: cardboardedison: Quick tips for things to consider when testing for balance: Take notes throughout,…

Posted: October 29, 2012 in Uncategorized

cardboardedison:

Quick tips for things to consider when testing for balance:

  • Take notes throughout, but act upon the final result.
  • Good balance isn’t just fairness, but an approximately equal set of choices.
  • Always keep your design goals in mind.
  • Test with the same data before making changes.
  • Balance testing cannot truly begin until the mechanics are completed.

http://hyperbolegames.com/2012/09/14/balance-testing/

from The Game Crafter News http://feedproxy.google.com/~r/tgcnews/~3/ep_WLHk2CGg/34550037130

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