Ted and the Art of Bagging, part 2

Posted: September 18, 2012 in Uncategorized

Ted Alspach continues his detailed look at bagging components in games.  That seems like a boring and unnecessary topic.  And perhaps to most people it is, but I found it fascinating!  This is the second part of the series, and here’s an excerpt!

Second, while finding the right size bag for every component is doable (and in my experience, somewhat delightful), it does take time. But that time when you’re doing the initial game bagging is acceptable; it’s what happens the next time you put away the game that you should be concerned about. Because you’ll have a pile of bags (usually in the box) and all the game pieces scattered on the table. And after a hard-fought game of Trajan, with its bajillion pieces and mind-numbing gameplay, you’ll have to match up pieces to bags. Screw up one bag (putting pieces in it that could have fit in a smaller bag), and you’ll start a domino-like progression of mis-storing that’s akin to an old-time Clive Barker horror short story about those hedge clippers that clearly have a life of their own.

Third, if you think you have trouble re-bagging your game, think of how difficult it would be for someone else who’s playing your game without you. They’ll (hopefully) do their best, but undoubtedly that careful, exacting system you put into place initially will also go off the rails, and you’ll probably have a heart attack the next time you open the game to discover several empty bags and dozens of loose pieces floating around the box, maybe with a handwritten note that says “bags weren’t the right size.” Of course, you could avoid this scenario by never letting anyone play your games unless you’re playing them yourself…

So if it isn’t realistic to have “the perfect bag” for every component, what is the right combination of bag sizes for your games? There are three guidelines to keep in mind when choosing bags:

  1. Use the fewest bag sizes possible.
  2. Start determining bag size using the biggest sets of pieces first.
  3. Add a new, smaller-size bag if you have more empty space than filled space in the current sized-bag.

Learn more about the art of bagging over at Opinionated Gamers!

from GameSalute.com http://www.GameSalute.com/?p=33472


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